A couple Ground Zero videos were released earlier today! If you haven't seen them yet, do so now!! If you have, watch them again! This game looks incredible to say the very least! Be forewarned, the trailer is in Japanese with english subtitles. So if you're a big wuss who is too lazy to read subtitles, you're outta luck.
That was all real time, by the way. The game is really going to look that good. It's current gen, as well. If this isn't pushing consoles to their limits, than I don't know what will. Oh yeah, and as you may or may not have noticed at the end of this video, this game will be cross-platform! Xbox users rejoice!
The video has not only impressed every Metal Gear fan, but also raised a ton of questions as to who the people in the video are and what exactly is going on! There wasn't too much gameplay in the video above, but if you don't mind watching a video of substantially lower quality, you can see a few more minutes of gameplay. The most awesome of which is that you can call your own attack helicopter to pick you up that will blare a song of your choice out of it's speakers! I'm thinking Snake is gonna be Smangin' when I get my hands on this game. Anyways, here's the video :
Bethesda announced today that they will still not be releasing the Skyrim Dawnguard DLC for the Playstation 3. Bethesda went on to say "Skyrim is a massive and dynamic game that requires a lot of resources, and things get much more complex when you're talking about sizable content like Dawnguard, We have tried a number of things, but none of them solve the issue enough to make Dawnguard good for everyone". The Dawnguard DLC was released for the Xbox 360 towards the end of June and on PC in August. As many already know, the Playstation 3 port of The Elder Scrolls V: Skyrim has been plagued with issues and frame rate problems, so this news almost comes as no surprise to most ps3 Skyrim fans. Bethesda is currently working with Sony to fix the issues.
Today may very well be the day when we get to see what the lucky people at the MGS 25th anniversary part saw. At around 1pm (PST) they will be presenting it! Catch it on the stream here :
Alright you guys I have a TON of news to report on that a lot of you may have heard already.
So, last night was the 25th anniversary party for Metal Gear. At this event, a couple of huuuuge announcements were made. We'll go by numbers here :
1 - There's going to be a new Metal Gear game entitled : Metal Gear Solid : Ground Zeroes. Here's just about the only screens we were given -
These images show what appears to be Big Boss in a sneaking suit. Why Big Boss? Well, as plenty have pointed out, there's a tiny strap near the top of his head which is more likely than not connected to an eye patch.
There were a ton of tweets from attendees at the party who were treated to a live demo of Metal Gear Ground Zeroes. Among them were these few :
" Demo of "Metal Gear Solid Ground Zeroes", started w cutscene (all realtime), went into gameplay, open world, night, raining, base. AMAZING "
" Sorry for the delayed tweet - distracted by the wine. #MGS Ground Zeroes on Fox Engine - rich detail, open world, and Old Snake is back! "
There was no recording or photography allowed at the event, so hopefully Konami will release a video showing what they saw sometime soon.
The game is said to be an open world game which, as you may or may not know, is a huge departure from the traditional Metal Gear formula (albeit, a very welcome change). A lot of fans are speculating that this game is set sometime in the late 70's/early 80's, and would revolve around Big Boss and Major Zero (obviously..). The game is going to be running on the beautiful Fox engine, which was debuted some time ago. If you missed that video, here it is :
There is no release date yet, but Hideo Kojima stated that it would be "not so much to keep you waiting". So some time after Metal Gear Rising comes out. Think late 2013.
2 - There's going to be a Metal Gear Solid movie.. Let that sink in for a second. I know some may be worried, what with video game movies track record for being, well.. Shit. But Kojima is backing this project 100%, and he wouldn't do that unless he knew it was going to be good. This is evidenced by a Metal Gear movie being tossed around for years now and finally being put on indefinite hold back in 2010. The project is going to be released under Columbia Pictures and produced by Avi Arad, who is most well known for his work on the X-Men films, and Iron Man. He was on stage with Kojima at the event :
" For many years I fought to bring comics to theater – and video games are the comics of today, "
" We will take our time and tell the story with all the nuances, ideology, and cautionary tales needed, "
-Avi Arad
The movie is said to take place during the Shadow Moses incident (Metal Gear Solid 1). I don't know about you guys, but I think Michael Fassbender would make a great Solid Snake
Damn, you're good looking, Mr. Fassbender.
3 - Finally, Metal Gear : Social Ops. A card based game for mobile platforms.. Yawn.
More importantly : METAL GEAR LONG JOHNS :
And action figures! :
That's just about everything there is to report on as of now. But you can bet that I'll keep you updated on any MGS movie news or MG Ground Zero news. Thanks for reading.
Bethesda announced today that they're making an Elder Scrolls MMO. This has been a huge fan request since Elder Scrolls IV Oblivion. There's going to be coverage of it in next month's issue of Game Informer, which will look like this :
So look for that on newsstands in the next few weeks. I'm not one for fully single player experiences being converted into multi-player, but if one world can do it well, it'll definitely be The Elder Scrolls. Not you Fallout. Fallout had better stay a single player experience. What's the point of 'roaming the wastes' if thousands of people are doing it with you?! How could it be a wasteland.. yet lively?! But I digress.. Elder Scrolls Online will undoubtedly be really cool. Here's a quote from Bethesda about it :
"The Elder Scrolls Online merges the unmatched exploration of rich worlds that the franchise is known for with the scale and social aspects of a massively multiplayer online role-playing game. Players will discover an entirely new chapter of Elder Scrolls history in this ambitious world, set a millennium before the events of Skyrim as the daedric prince Molag Bal tries to pull all of Tamriel into his demonic realm.
“It will be extremely rewarding finally to unveil what we have been developing the last several years,” said game director and MMO veteran Matt Firor, whose previous work includes Mythic’s well-received Dark Age of Camelot. “The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise."
Well, they sound committed to delivering a true TES experience. I'm excited to see what they've been developing.
Another Max Payne 3 multiplayer trailer was released today. Further solidifying the fact that Rockstar clearly knows what they're doing in crafting a multi-player experience for a game that has previously been only single player. I'll include part one if you missed that as well.
(Part 1)
(Part 2)
This looks like it's easily going to be the best shooter of the year. Here's a list of the confirmed modes :
Game Modes : Team Deathmatch : The typical team based killing affair, only set in Max's world and also with the inclusion of things like bullet time. Gang Wars : Max Payne 3's flagship mode. Features narrative driven, five round matches. Each round is something different, be it simply a round of Team Deathmatch or defending/capturing a point. The winner of each round is rewarded and retains an upper hand in the next. Payne Killer : In this mode two players are chosen by first kill (the killer/ victim) to be Max Payne and his partner from the single player story, Raul Passos. Whenever one is killed, their killer assumes their identity. Killing them, however, is not so easy, Max and Raul are loaded with ammo and pain killers.
You can also outfit your character with 'bursts'(similar to killstreak rewards) such as :
Bursts : Bullet time : Max's signature time slowing move. When activated, you receive increased fire rate, on top of that, everyone in your line of slight is slowed. Weapons Dealer : Awards the person who activated it with unlimited ammo for a period of time. Weapons Double Dealer : When activated, the opposing team will drop their grenades fully primed and ready to explode. Sneaky : Allows you to appear to have joined your opposing team. Paranoia : When activated, all of your opponents see their teammates as enemies. The third tier of this burst turns on friendly fire as well.
Some of these may sound over powered(mainly paranoia), but you can take precautions against them when customizing your character. There is also a myriad amount of ways you can customize your character out side of weapon and burst loadout, from tattoos, to hair, to clothing. There's also plenty to offer within the actual matches like running with a crew (these crews will carry over to GTA V when it's released) , and Vendettas (when a player kills you two or more times you can activate one, it will track them on the map and you are rewarded with more xp when you kill them.)
A line of DLC has been announced already as well :
June 2012
• Local Justice Map Pack
Summer 2012
• Disorganized Crime Map Pack
• Deathmatch Made In Heaven Mode Pack
• Hostage Negotiation Map Pack
• New York Minute Co-Op Pack
Fall 2012
• Painful Memories Map Pack
• Trickle Down Economics Map Pack
Buying a 'Rockstar Pass' will give you all of this DLC for $30. With all of this Max Payne is clearly shaping up to be the shooter, if not game, of the year.
As many of you may have noticed.. Treyarch revealed their latest iteration of Call of Duty. The much anticipated Black Ops II. If in the case you do not know anything about it let me show you their trailer:
Now, I'm not here to talk about the reveal itself or to stir up hype about it.. I'm here to discuss the harsh reaction it was given.
Every year a new Call of Duty comes out, and every year the same complaints pour in from complete morons that think that they know a thing or two about game development. Everyone complains 'do something different' 'they always release the same crap'. Blah blah blah. Now, a lot of you that read this know me.. I'm not entirely cool with the Call of Duty series either. But I can completely understand why someone may be and I can definitely understand how much work goes into creating one of these games. Anyone who complains about always getting the same game and then at the same time complains about this newest iteration is an idiot.
"GIANT WALKING MECH TECH!? YAWN! MORE OF DA SAME!" -typical gaming genius
I'm kind of upset in the gaming community as a whole for being so ridiculously stupid about this. Treyarch finally does something different by incorporating sci-fi themes and futuristic tech only to be met with absurd criticism. It's disgusting and shows how the gaming community is made up of whiny cry-babies who feel they are entitled to everything. Here's a simple rule.. If you haven't liked any of the Call of Duty games leading up to this, THEN DON'T BUY IT. Don't. It's that easy.
It's amazing how these idiots find it so easy to pass judgement on a game they haven't played yet or seen very much of at all. I'm not saying this is going to be a genre-defining game, or anything revolutionary, but it certainly doesn't look like it's going to be a bad game, and it definitely doesn't look like every other Call of Duty title.
Ah here we are again! I mean.. Sure there's news of Black Ops 2 and Xbox 360 getting banned in Germany.. But whatever, right!? More of this!
Woahhhh! Look out! The new Shakespeare has arrived! He goes by the name 'Gollumz'
You came to a video to watch a blonde haired, fully clothed, plain looking woman talk? Okay..
This world would be better if people like you weren't in it imo :>
Starts off with an opinion and then.. Whew complete nose dive of intelligence. What could you expect from someone named 'vt3kboi' though? A screen name dedicated to Honda
And this is probably the saddest one of the day. Not because of the text itself, no. But because it was the highest rated comment on the video. Holy shit.. When did we start promoting such ridiculous depravity. At least 18 other people seem to agree with this comment and gave 'mattdekitkat' a virtual pat on the back for it. Nice job Ign subscribers. Keep it coming.
Ah yeah. I'm gonna start doing top 10 lists. Why? Because there honestly isn't much I care to write about today(Black ops 2? Meh.). So, fighting game characters. They're almost always badass. Obviously there's some hilariously bad fighters purposefully put in games to suck, I'm looking at you Dan from Street Fighter. But this list is about the best. Or at least who I think is the best/most interesting. Obviously, you don't have to agree with me. This is just my personal top 10 list. Here we go.
10 - Ice Climbers (Super Smash Bros. Melee/Brawl)
Completely adorable couple. Also completely deadly. Popo(the male) and Nana (the female) are as dangerous as they are cute. They can freeze you in place, leaving you entirely vulnerable for any kind of attack they want. Plus they're two separate entities in the game. So your AI controlled Nana can get knocked out while your player controlled Popo can remain to wreak havoc. I've always been partial to characters with control over ice, and these two definitely have that in droves.
9 - Tiger Jackson (Tekken 3/Tekken Tag)
Just look at this guy! He's decked out like he just came from a 70's disco for the sole purpose of kicking your ass with his dance based Capoeira. Tiger features the same moves as Eddy Gordo. So that means he's fast and has a ton of mix ups. Getting anywhere near a skilled Tiger player is almost impossible. Hell, if you're any good at button mashing you can keep all of your un-skilled Tekken playing friends at bay.. Trust me, I've had it done to me plenty of times.
8 - Nemesis (Marvel Vs. Capcom 3)
As if Nemesis wasn't scary enough in Resident Evil 3, Capcom saw it fit to include him in their latest fighter, Marvel vs. Capcom 3. Nemesis is huge, almost bigger than most of the characters in the game. He's outfitted with a gigantic rocket launcher that he smashes violently into your face, Nemesis is a scary guy to fight. He also has a completely different form that can be activated by a super move that devours your enemy.
7 - Angus MacGregor (Kasumi Ninja)
If you guessed that Angus was the guy on the right shooting fire out of his kilt, you're correct. Kasumi Ninja is easily one of the worst fighting games to ever be released, but Angus is the diamond in that pile of steaming crap. A diamond that's a stereotypical Scottish man who has the ability to shoot fireballs from his dick. Easily one of the best characters ever.
6 - Fulgore (Killer Instinct)
Like Nemesis, Fulgore is a violent machine meant to do one thing : kill. Created by the masterminds of the Killer Instinct tournament, Ultratech, Fulgore's sole purpose is to prove himself by kicking everyone's ass in the tournament. Fulgore is outfitted with only the best weapons : razor sharp claws on each arm, a turret gun under his helmet, and laser beams coming out of his damn eyes. He can do upwards to an 80 hit combo. Fulgore is the last character you fight before the game's boss.
5 - Stryker (Mortal Kombat 2011)
I have a soft spot for Stryker. He's my favorite character in Mortal Kombat. With good reason too. He's just a cop, thrown in to a world full of people full of special powers and abilities. Stryker has no special powers, he's just a regular cop who can kick some serious ass with his baton and fists. That's why he's on this list. Upon winning the Mortal Kombat tournament, Stryker says " I was just doing my job" like any true American hero should.
4 - Super Macho Man (Punchout‼)
I think the best way to describe Super Macho Man is as.. A pain in the ass. He's the last person you fight before Mike Tyson and is one of the toughest in an already pretty tough game. Super Macho Man kicked your ass before you even had a chance to get your ass kicked again by Mike Tyson. He had a special movie where he'd spin 360 degrees and punch you in the face. He also had a 3 punch combo that'd knock you out flat.
3 - Nightmare (Soul Calibur )
Nightmare is evil incarnate. Seriously. He's the evil alter-ego of Siegfried, who in Soul Calibur III was made a separate entity entirely. Look at this guy, he wields that gigantic sword with an eyeball in it that looks like a pain in the ass to carry, let alone swing around in a fight. He's also wearing that ridiculously heavy looking armor. Somehow with all of that weight he manages to kick the shit out of everyone in his way. He's one of the largest characters in the series as well as one of the strongest.
2 - Rufus (Street Fighter 4)
Rufus is a huge fat ass. And you know what? That's what puts him up so high on this list. Somehow with all of those disgusting rolls of fat, he manages to be one of the best rush down characters in Street Fighter IV. Despite all of that weight, Rufus still manages to be one of the higher tier characters in a game full of other, much more strong characters.
1 - Kung Lao (Mortal Kombat 2011)
Ah, Kung Lao. The man living under the shadow of the hero and champion Liu Kang. But why? Kung Lao was by far the strongest character in the newest iteration of Mortal Kombat. Even after a number of nerfs, Kung Lao remains near the top of the tiers. Kung Lao is still one of the fastest characters in the game and retains all the tools needed to take on any type of character. In the story mode he fights Noob Saibot, followed by Goro, followed by Shang Tsung and Quan Chi at once, finally followed by Kintaro besting them all.. Only to be cheaply snuck up on and killed by Shao Kahn.. I smell the return of a vengeful ghost. Or at least someone better step into his shoes for the next MK, we need more Wing Chun masters like Kung Lao. As hated as he may be within the online community, there's no denying that Kung Lao is the best fighter in the series.
There will always be more creepers. Always. You weirdos keep this segment alive. For this I am both disgusted and thankful. Anyways. Here we go :
Yes.. I'm positive that when Naomi got dressed she thought "How can I make my tits harder to see? I know, maybe I wont wear a black bra under a white shirt! Just like any other woman!"
Ahh. Here's a perfect example of how to compliment someone and how IGN users compliment someone. As you can see, the typical IGN user has a much better grasp on human interaction. Other than the obvious text, I did not edit this. They seriously commented at the same time.
Alright. And? Anything to say about em? No? Okay. Why do people do this?
Again, the IGN user displays his gentleman woman taming abilities by swooning Ms. Kyle(Mrs?) with a thoughtful compliment.
I don't even know what this says. Neither does Google.translate. Seriously. I doubt it's something not creepy though.
As always.. the best for last. A conversation between geniuses is happening here. I mean look.. lilroba1 banged Naomi! Can you believe it? Kingjustin1004 certainly can. But don't let anyone hear about it. Because if the news spreads and Naomi hears it.. She'll bang him! WOW!
Yep. I'll meet you creepy dudes back here again tomorrow. Thank you so much for leaving this weird comments. What would I do without you? U is one hot slut.
I'm going to touch on a subject within Mortal Kombat that I don't hear about talked too much. The martial arts used within it. I never would have noticed it's extreme diversity had it not been for a movie called: The Raid..
I watched a movie from Indonesia called The Raid : Redemption 3 times this month and was incredibly impressed with not only the whole movie, but the martial arts done in it as well. If you haven't heard about The Raid, I suggest you immediately look it up, because it's the best action movie ever(I have to warn you, it's very very violent). The story follows a man named Rama(Iko Uwais) who is part of a 20 man swat team in Jakarta, Indonesia. They're sent in to raid a 30 story apartment complex full of the worst criminals in Jakarta being run by a merciless crime lord named Tama. The place has remained untouched for a reason. And the team finds out why shortly after entering the complex. They quickly realize that they're no longer there to do good, but to survive. The Raid displays some of the best shootouts and martial arts fighting ever to be put to film. I'm being completely serious. It has a gritty reality to it and everything is so expertly choreographed that you'll be sitting on the edge of your seat the entire time. I liken the adrenaline rush you get from this to that of a horror film. The characters are all just trying to survive and it is intense to watch. This movie fires on all cylinders throughout the entirety of it's 101 minute run time. There's short breaks of talking and story in between all of the fantastic fighting.. But never too much, and never too little either. The first time I saw it, I came out with my heart pounding and full of adrenaline. I had just witnessed something incredible. Each time after that was no different. Guys, believe it or not I took my girlfriend to see this. She loved it just as much as I did. This is easily my favorite movie of all time now. Everyone involved with this movie should be insanely proud of themselves; as I'm sure they undoubtedly are. On a budget of a little more than 1 million dollars, this movie puts just about every special effects heavy big-budget blockbuster action movie the american film industry has pooped out for the past few years to complete shame. Gareth Evans is the man. Definitely. I've caught word that we're planning an American remake.. I'm very skeptical of it, but I have faith that the makers of it will have respect for the original and not make it full of jump cuts and awful effects.
Here's a clip from The Raid. Be forewarned : It's not for the squeamish
I'm not joking when I say I watch this clip at least twice a day
The style of martial arts highlighted in The Raid is called Silat. Having practiced martial arts for a number of years when I was younger I had heard of silat before, but man.. That movie really makes it shine. So after I had no more money to see the movie in theaters I knew I needed more martial arts action to hold me over until the release of The Raid on Blu-ray. So I scowered net flix and came up with Ip Man and Ip Man 2(I also came up with another Gareth Evans/Iko Uwais masterpiece called Merantau. But I need to move on).
I was completely blown away again. This time by the Wing Chun style of kung fu(and the fact that it was based, however loosely, around the true story of Yip Man). The Raid and Ip Man comprise my 2 favorite movies of all time.
I desperately wanted to see these styles of martial arts somewhere else.. Like in a video game... I figured a good place to start would have to be my favorite fighting game of all time.. So I turned to Mortal Kombat 2011. I have to say I am WAY more impressed by this game having familiarized myself with the actual martial arts being done in it. There's some very impressive motion capture being done here that I don't think is highlighted quite enough. For instance, there's Kung Lao. I used to hate Kung Lao. But now that I know he's a Wing Chun master I have this new found respect for him. I never used to think too much of Rain's fighting either until I played as him recently. I'm almost 100% positive that his standing animation is a silat pose! The same with his kicks. You can see the essence of Silat in it. Here's a video of Kung Lao vs. Rain. Note that Ip Man in the clip above and Kung Lao in the clip below share the same stance and some of the same strikes.
I wanna say Stryker has some silat kicks too. But obviously, I'm no martial arts master. I could be wrong about this. If you really want to get into it, compare his round house kicks and baton use to that of Iko's in the clip from The Raid I posted. Very similar if you ask me :
I could be completely wrong about all of this.. But that's not what matters. I've come to appreciate a part of Mortal Kombat that I may not have before. I was too interested in tier lists to give a crap about what fighting style the characters were using. Now that I know I can emulate some of my favorite martial arts I have a new found love for this game. I didn't stop to realize that it was trying to put me in the middle of some of my favorite fight scenes. I was too wrapped up in trying to win everything. I used be strictly a Johnny Cage player but have since changed to Stryker, Kung Lao, and Rain (in that order). The team that worked on the mo-cap for Mk is amazing. I feel that we as gamers don't appreciate stuff like this enough. In my opinion Mortal Kombat 2011 is hands down the best fighting game ever.
PS : Go see The Raid if you can. Right now. It doesn't matter how long you have to drive. Go see it. It'll be worth it.
Ah, the long standing tradition of games not living up to the high expectations their developers set for them.. Brink is one of the biggest examples of this. And it's incredibly disappointing to say that. They created a vibrant world, nice character design, and a compelling concept. Sadly, it wasn't enough. It just didn't fit together in so many ways. I contribute it to rushing. Damn shame too.. On with the review.
Those of you unfamiliar with my system, it goes like this :
A- Atmosphere
G- Gameplay
G- Graphics
S- Sound
All are graded on a scale of 10.
A - Judging from the intro cinematic and the menus alone.. I thought I was in for a really atmospheric Orwellian style game. What I got was so much less. The intro shows a society torn apart. The society is known as 'The Ark'. A floating megastructure off the coast of San Francisco. It was meant to be a resort, but after years of natural disasters and global warming it became humanity's only haven. Compelling, no? Unfortunately it ends up being anything but. Why? Because the whole single player component is MULTIPLAYER WITH BOTS! I cannot tell you how frustrating it was to find this out. I had no idea, because I had read no reviews before buying this for 12 bucks. The least the company could have done is make decent cinematic sequences between the tedious skirmishes but nope.. Nothing of the sort. Just yelling. The characters in this game are mostly faceless and nameless. Including the character you create in the surprisingly robust character creation engine(More on that later). Such a waste. The bots are no good as well. The atmosphere may have been the only redeeming factor of this game. But they decided not to elaborate on it and instead rushed the game out the door. Which is tremendously disappointing considering how much work was obviously thrown into the art department. The environments (when not glitching out from horrible texture pop-ins the likes of which are worse than RAGE) are actually quite nice. And so is the design of the oppressive police force. It's just a shame it was wasted on a soulless skirmish game with bots. I get the impression that something really impressive could've been done here. -3/10
All of this beautiful scenery and nothing to show for it..
G - Ahh Gameplay.. It's boring. BORING! A single player campaign mode translated to simply multi-player skirmishes with bots instead!?!?! Constantly being shouted at to attack or defend a certain point or person.. It's no fun. I don't think I really need to say much more. It just feels lazy and rushed in this fantastic world with a great story. I didn't give actual Multi-player a try, but I got fairly acquainted with it from the matches I had to do during the campaign. There are two aspects of the gameplay that one could really bring themselves to truly appreciate. One, is the robust character creation. You really get a chance to give your character your own style(it's just a shame they don't really do much in the cut-scenes). There's plenty of outfits to unlock and you start off with a decent amount of facial features, scars, and hair styles. You can also choose between different body types to give your character. Heavy body for command over heavier weapons or go lighter for a boost of speed. But obviously this has all been done before. The other aspect is the one that had me really impressed : weapon customization. That's something I've not seen before. I'm not talking about COD style put one thing on your gun and call it a day. NO! You can completely deck your weapon out to fit your needs. From suppressors, to red dot sights, to muzzle flash compensators, to under barrel launchers; this game has an impressive amount of weapon mods. It's a pain to unlock them all(you have to do annoying challenges with the ever annoying A.I. . But at least it's a slight break from the ordinary) and it is nice to give your gun a bit of flair in this otherwise drab game. The parkour system : SMART (Smooth Movement Across Random Terrain) that was implemented can take quite a bit of getting used to. All in all, this game feels clunky and you have to get completely used to that before you'll be any good at anything in it. And that takes quite a few deaths. It also doesn't help that your teammate A.I. can be completely oblivious to the danger around him. In the end.. This game can be bogged down with clunky controls and the occasional choppy frame rate. I really want to know what went wrong here. Like I've been saying.. This could've really been something. unique -2/10
Bot1(right): Think we should help out down there? Bot2: Nah. Let's just stand out here in the open.
G - Brink runs on a highly modified version of IdTech 4. IdTech 4 was used to create Doom 3 which, in my opinion, still looks good to this day when set on 'ultra high'. However.. Either the ps3 copy sucks majorly.. Or Splash Damage sucks majorly at modding engines. At times, this game can look moderatly good, but most of the time it's a texture pop-in mess. Especially when you're just starting a match. Which is normal, I understand that. But in most games this problem is gone after a second or two; in Brink it lingers for a good 6 to 10 seconds. And it looks awful when it does it. Again, this is a huge disappointment considering all the work that clearly went in to designing the environments. If they ever make a Brink 2 hopefully they use IdTech 5. Still, I have to say, the amount of stuff they did on an almost 7-8 year old game engine is completely impressive. And that's where these 3 points come from : -3/10
Alright, so the ps3 version isn't entirely inferior I guess.
S - Typical shooter affair. Automatic weapon fire, pistol shots, some shotguns and explosions. Some recycled sounds. But what game isn't guilty of that? That's the least of Brink's problems. The voice acting is actually pretty cool. There's a pretty decent variation in character voices and phrases. Which makes this game at least a little less tiring on the ears than the eyes. -7/10
The Verdict - 4/10
Brink was a disappointment to me. I expected a lot from it's previews and was let down hard. The graphics ended up being garbage, slapping the artists in the face. The single player was pretty much non-existent. And the story really didn't end up impressing me despite how well set up it was. The art direction and story concept remain impressive. If Splash Damage gets another chance to make a Brink game I hope they learn from their mistakes and not only create a viable single player campaign, but a functioning graphics engine. Brink had a good formula, it was just very poorly executed.